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Knowing no different, we fight for our masters.Elle - Everything but Pokemon battle sprites Talk to everyone you meet, investigate every nook and cranny, explore every hidden passage and you will be rewarded for your efforts with deep worldbuilding and expansions on the established Pokémon lore. One might instinctively aim for the Gym challenge and Pokémon League, but none of this is required if you wish to take a more unorthodox path. These phantom whispers of a gang calling themselves Team Mortis reach you nearly everywhere you go, as does news of their illegal activities: pitting Pokémon against each other in battles to the death.īut are they the only criminal activity in the region?Īdventure through the island region and forge your own story. There is no consistent uniform or identifying aspect aside from the raven they use as an emblem. Reportedly, they almost never steal the Pokémon of other trainers. Very soon you begin to become aware of a gang, similar to those in other regions and yet somehow different. Your neighbor and best friend tags along with you as you head to Shardil Town, where the professor will give you a choice between three Pokémon: Eevee, Mienfoo, and Solosis. Though you already sort of have a Pokémon- a family "pet" belonging to a relative that is no longer available- you decide that you need to go get a Pokémon of your own and become a trainer. You begin in Granite Town in the Altaris Region, a small town by the region's standards but beginning to expand and urbanize. Map may not be final and is subject to change. In no way do we receive profit from media related to this fangame. We market ourselves as a parody protected under Fair Use laws. However, we will consider applicants for spriters, scripters, composers, and promotional/graphics artists. We should be able to complete the game with our current team. We currently have a workable development team and do not technically lack any roles. More cautious or paranoid players may wish to save the game often, just in case something happens. We do not recommend playing the game on a Nuzlocke Challenge, at least on the first playthrough. We recommend searching the grass for Pokémon (each area has a wide selection, even cities) and training when possible. While the game may be relatively easy at the start, it is intended to have a difficulty curve similar to Pokémon Platinum Version. Almost every object can be interacted with. While we strive to have memorable game mechanics and features, our game is intended to be primarily narrative-driven and rewards the player for exploration and interaction. We take inspiration from both the games and anime, as well as Nuzlocke artists, a certain PMD fanfiction author, common theories, and random musings from the devs. We may take artistic liberty with many established pieces of Pokémon lore, particularly centering around the Pokémon themselves. PS:RtW is a somewhat ambitious game, featuring in the future a branching storyline and deep worldbuilding. We have recently picked up development again and are eager to tell the story we've been wanting to since 2011. The roleplay eventually ended in favor of continuing the story as a game and a Nuzlocke comic. Pokémon Sardonyx: Raised to Win is a fangame made in Pokemon Essentials v16.2, by a small team of friends based upon a play-by-post roleplay that lasted for a few years.